Momentum combat, first pass
The rule at the centre of Split Black's combat is that speed is a resource. Here is the first version and what broke. Example post.
Each planet is a game. The sun turns the lights on and off.
The games
In development
A 2.5D cyberpunk ninja sidescroller about speed, patience, and what you choose along the way.
In development
A detective mystery set in Victorian-era Paris.
Unannounced
Work in progress. We will say more when it is ready to be seen. Sign up and you will hear first.
From the devlog
All postsThe rule at the centre of Split Black's combat is that speed is a resource. Here is the first version and what broke. Example post.
Who we are, what we are making, and what this devlog is for. Example post: edit or delete it.
Word from the studio
One email when there is something worth opening: a release date, a demo, a new planet.