Momentum combat, first pass
How speed became a resource in Split Black: the meter, the three-hit combo that does not slow you down, and a shuriken you can teleport to.
Notes from the middle of making games. Real problems, real numbers, no release dates we do not believe.
How speed became a resource in Split Black: the meter, the three-hit combo that does not slow you down, and a shuriken you can teleport to.
Why we are writing this devlog before we have anything to sell, what we are making, and how often you will hear from us.