About
Started Split Black in Unreal Engine 5 in 2025 and built its combat, effects and enemy AI from scratch. Writes the music too. Has been writing the universe the games live in since he was thirteen.
Good at
- Unreal Engine 5 (Blueprints)
- Game and combat design
- Music (FL Studio)
- Worldbuilding and writing
Work
Work by Sorosh "Sol" Saba
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Momentum combat, first pass -
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